# Carpenter's Blocks Language File = PIRATE ENGLISH

# CREATIVE TAB
itemGroup.carpentersBlocks.name=Stumpcutter's Chunks

# ITEMS
item.itemCarpentersHammer.name=Stumpcutter's Thumper
item.itemCarpentersChisel.name=Stumpcutter's Cutter
item.itemCarpentersDoor.name=Stumpcutter's Door
item.itemCarpentersBed.name=Stumpcutter's Bunk
item.itemCarpentersTile.name=Stumpcutter's Shiny Plate

# BLOCKS
tile.blockCarpentersBarrier.name=Stumpcutter's Picket
tile.blockCarpentersBed.name=Stumpcutter's Bunk
tile.blockCarpentersBlock.name=Stumpcutter's Chunk
tile.blockCarpentersButton.name=Stumpcutter's Knob
tile.blockCarpentersDaylightSensor.name=Stumpcutter's Stump 'o Meter
tile.blockCarpentersCollapsibleBlock.name=Stumpcutter's Sinkin' Chunk
tile.blockCarpentersDoor.name=Stumpcutter's Door
tile.blockCarpentersGate.name=Stumpcutter's Picket Gate
tile.blockCarpentersHatch.name=Stumpcutter's Hatch
tile.blockCarpentersLadder.name=Stumpcutter's Riggin'
tile.blockCarpentersLever.name=Stumpcutter's Leverrr
tile.blockCarpentersPressurePlate.name=Stumpcutter's Booby Trap
tile.blockCarpentersSlope.wedge.name=Stumpcutter's Sea Legs Block
tile.blockCarpentersSlope.obliqueInterior.name=Stumpcutter's Inship Sea Legs Chunk
tile.blockCarpentersSlope.obliqueExterior.name=Stumpcutter's Portside Sea Legs Chunk
tile.blockCarpentersSlope.prism.name=Stumpcutter's Pointy Chunk
tile.blockCarpentersSlope.prismWedge.name=Stumpcutter's Pointy Sea Legs Chunk
tile.blockCarpentersStairs.name=Stairs o' Stumpcutter
tile.blockCarpentersTorch.name=Stumpcutter's Rod o' Flames
tile.blockCarpentersSafe.name=Stumpcutter's Booty Box
tile.blockCarpentersFlowerPot.name=Stumpcutter's Dirt Vase

# ENTITIES
entity.CarpentersTile.name=Stumpcutter's Shiny Plate

# MESSAGES
message.polarity_pos.name=POLARITY: Reg'lar Magic Powder Fizzin'
message.polarity_neg.name=POLARITY: Backwards Magic Powder Fizzin'
message.activation_iron.name=ACTIVATION: 'Tis but yar Steel Door
message.activation_wood.name=ACTIVATION: 'Tis but yar Timber Door
message.trigger_player.name=TRIGGER: Targetin' jest crew
message.trigger_monster.name=TRIGGER: Targetin' jest horrors
message.trigger_animal.name=TRIGGER: Targetin' jest beasts
message.trigger_all.name=TRIGGER: Targetin' all but ye' scurvy face!
message.safe_lock.name=CONTROL: Booty chest be mine!
message.safe_unlock.name=CONTROL: Booty chest for all! Yarr!
message.automation_all.name=AUTOMATION: Booty in, booty out. Cap'n wants booty in
message.automation_disabled.name=AUTOMATION: No booty 'ere
message.automation_insert.name=AUTOMATION: Booty in
message.automation_extract.name=AUTOMATION: Booty out
message.block_lock.name=CONTROL: This 'ere chunk not be yer chunk, you scurvy dog!
message.sensitivity_sleep.name=SENSITIVITY: Flashes and stops when yonder sun changes
message.sensitivity_monsters.name=SENSITIVITY: Goes flash in tha dark. Holster yer muskets!

# </file>